Shaman Rules
Shaman Rules:
The Shaman minigame will use P4 maps in order to compete using the #leafileaf0buildtool module in a private room or the tribe house to automatically disable all skills. Each competitor will build in four or more different maps (rounds). The lowest score for each map between the two competitors will win that specific round. Easy, hard, and divine modes will be featured. The competitor will win the match when the first competitor reaches four points.
Each competitor has the right to choose whichever shaman mode they would like to use. However, each shaman mode must be used in the first 3 rounds. Once a shaman mode is used, it can no longer be used until the order is reset after Round 4.
Each item you spawn will add to your points, including the time you spend building. The more difficult the shaman mode is, the less points their build would be worth. A diagram of how much each item is worth will be posted at the bottom.
The time will begin when your first item is spawned.
Spectators are not allowed to interfere with a shaman’s build.
When there is a huge gap left to build, please do not spawn a balloon or a spirit. You must continue building.
You must redo the map until you are able to complete it. Each redo costs you ten points.
You will get points added if the build is laggy or not stable.
Any tricks to get lower points will be discussed between the referees.
Lazy shaman builds are not allowed. You must build like a professional mouse. Assume that you are building for a bunch of new players that do not know how to wall-jump!
When one competitor is building, the other competitor must not be in the tribe house at the time. This is to decrease any shaman build exact copies. However, if one of the competitors is already done with their round, they may stay.
If the shaman dies and the build is complete at the same time, five points will be added.
If a referee messes up in one map, the competitor must restart without any deductions.
Competitors are not allowed to use any customized shaman item that extends the range of your builds, such as the Nyan mouse boxes, the Shaman striped planks, or the Piranha plant planks.
A competitor or spectator is not allowed to spawn consumables in the current match.
For Referees:
The referee has to make a room named /room #leafileaf0buildtool (Insert Referee's Name) and then put a password. You can also play this as a module in the tribe house! The referee must play the Shaman Maps on the Map Codes page using the !np command. The module will automatically disable all shaman skills. Make sure that you ask each competitor if they will be using easy, hard, or divine mode. The referee must work with each competitor one at a time so the same shaman build cannot be copied. While one competitor is building, the referee must take note of which round the competitors are in and must calculate the number of points for that specific build. You can use either paper, your calculator on your computer, or any form that feels best for you. For the same map built between the two competitors, the competitor with the lowest number of points for that same map wins the round. Make sure you are counting the items and their points and the number of seconds correctly (start counting when the first item is spawned to when they finish the build). The points guide is posted above. This will continue until someone reaches four points (unless if two-point margin rule is used) and they must report the score to Akoolchicano. Make sure no spectators ruin the build or the map. Please be aware that if a competitor uses one of the shaman modes, it can no longer be used again until the order resets.