Deathmatch/FFA Rules
Deathmatch/FFA Rules:
The Deathmatch/FFA minigame will need to be run using /module #deathmatch in the tribe house. Whoever kills the other competitor will receive a point. This will continue until someone has eight points.
Fighting will begin after the countdown is over.
Scroll maps, wind maps, and Honour Battle maps do not count whatsoever.
If the competitor is AFK in the beginning and gets killed, the map will not count in the current match.
Spectators may not shoot whatsoever until one of the two competitors is killed.
If a competitor gets killed by a cannon that was NOT shot by the other competitor, the map will not count in the current match.
Self-kills are not allowed and will not count in the current match.
If one of the competitors gets cheese on accident, they must continue fighting.
If the module is lagging to one of the competitors, they must notify the referee.
A competitor or spectator is not allowed to spawn consumables in the current match.
For Referees:
The Map Codes page is not required in this minigame. The referee has to enter /module #deathmatch in the tribe house. The referee must watch the two competitors trying to kill each other to death. The first competitor to kill the other competitor with a cannon receives a point. This will continue until someone reaches eight points (unless if two-point margin rule is used) and they must report the score to Akoolchicano. This minigame can be frustrating to a ref, even though it sounds so simple. Make sure that no spectators start shooting at the competitors. Do not count any scroll or wind maps. Do not count any self-kills.